[CALUG] Get rid of pppd zombies?
junekis at comcast.net
Sun Nov 27 00:12:29 CST 2005
OK, well, to dig into it then,
AS I understand it, exec doesn't work like fork. Exec substitutes the binary of the executable file for the binary in my current process.
What you would need to do, (maybe you already are and I didn't pick it up, but)- fork your process first, then have the child use exec to load the pppd ?
> On Saturday 26 November 2005 22:58, junekis at comcast.net wrote:
> > Sourceforge has a utility called zclean that removes zombie processes///
> > http://sourceforge.net/projects/zclean
> Well, that may indeed get rid of the zombie, but so would pulling out the
> power cord. Neither addresses the fundamental problem though.
> > > I'm running pppd via exec from my C++ app. When pppd ends it leaves
> > > behind a zombie that I haven't been able to get rid of via waitpid.
> > > Anyone know how I can get rid of these?
> > >
> > > Thanks
> > > Eldon Ziegler
> I suspect you are doing something wrong with your usage of waitpid().
> Have you verified that your program is the parent of the zombie?
> - When a child dies it will be placed in a zombie state until
> its parent does a wait on it (any of the wait variants with
> the proper arguments will do).
> - However, if the parent had ignored SIGCHLD prior to the child
> dieing then the wait will not be necessary.
> - A zombie will automatically go away if its parent dies (because
> init will inherit the zombie and do the wait itsself).
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